Keyframe Animation REel
Animation Reel Breakdowns
Animation Reel Breakdowns
Personal Challenge- I gave myself 40 hours to get a polished acting piece.
Set up sophisticated constraint system to deal with both environmental and character interactions
Rigged the environment and props
Completed in 35 hours
- Character Layout through final animation.
- Pitched alternate performances according the the briefe
- Trouble shoot issues with character scale and environment
- Worked with Tech Animation to improve Cinematic animation toolsets and pipeline.
- Created movement tests and rig feedback.
- Set standard for how large creatures were handled moving forward
Layout camera, Characters, prop and creature placement and cycle.
Blocking and polish for character and props
Characters and props baked to camera.
Personal project based on some footage of horses at play. Rig “Rhett the Clydsdale” courtesy of Christopher Carson. Environment Provided by Turbo Squid.
- Heavily modified rig and skinning to optimize performance.
- Camera, character, and prop animation. Layout all the way through polish.
- Lighting and render passes to highlight contacts.
- Worked with the animation director to block out Assan’s movement style, and what his relationship with his handler looks like.
-Matched the character’s performance to the mocap provided to make it feel organic.
-Worked with the modeling and rigging department. Iterated on Assan’s original design, even creating 2D drawovers, to create an appealing final product.
-First Scene animated fo the game where Assan flew
- Developed a loose flight cycle to test mechanics.
-Placed character in scene according to launch notes.
-Animated blocking through polish.
Personal Project completed in 2021. Rig courtesy of AnimSquad.